Skip to content server players category 24h uptime seen
Servers Search servers and resources…
[BRASIL]✅CIDADE SANTA🡺WIPOU HJ 09-SET🡸 — live players & uptime · serverloop
servers
[BRASIL]✅CIDADE SANTA🡺WIPOU HJ 09-SET🡸 listedBrazil · Portuguese · Roleplay · rank #41 255 / 2,048 players
updated 2m ago peak 24h
1,125
12% full right now
server-reported peak
1,181
as published by the server
first seen by us
Aug 26
tracked 14 days
daily averages · gaps mark days the server was not listed
reliability uptime · 5 tracked days 100.0%no incidents
up degraded unreachableAug 26 → today
peak times 92 of 168 hours sampled
00
06
12
18
Mon
Tue
Wed
Thu
Fri
Sat
Sun
quiet peak not sampled yethours shown in your local time
rank — tracked history now #41
tags cidade santa roleplay brasil rolewar vrp
built on
framework vRP
voice pma-voice
targeting sleepless_interact
show 69 more
details
join code ymkax5
game type Roleplay RP
map Tema próprio
game build 3095
script hook blocked
upvotes 3,700
about [BRASIL]✅CIDADE SANTA🡺WIPOU HJ 09-SET🡸 [BRASIL]✅CIDADE SANTA🡺WIPOU HJ 09-SET🡸 is a roleplay FiveM server with 2,048 slots. It currently reports 255 players online. Over the last 24 hours we recorded a peak of 1,125. Across 5 tracked days it was listed 100.0% of the time. serverloop first saw this server on August 26, 2026.
ENTRE E GANHE UM CARRO. FACS E ORGS LIVRES. O MAIS OTIMIZADO DO BRASIL
similar servers Roleplay · Brazil · comparable size
name ping slot
median ping 35 ms 42922 @Biasilva_017 20 ms 40385 ✞.ᴍʀ_ʀᴏʙᴏᴛϞ 60 ms 42853 2p 16 ms 43034 76561199128027370 211 ms 43071 adones.habo 32 ms 42504 adot2k 169 ms 41547 Akanex86 39 ms 43122 alex.figueredo 35 ms 43147 ANAPORTUGA 176 ms 43045 andretscabrita2014 187 ms 41505 angola_Drip 14 ms 43065 arthurlcaxambu 26 ms 43088 aRytzz 51 ms 43056 bebetogmbr 203 ms 43025 bezin 29 ms 39046 billgamescasimiro02 27 ms 43106 BluntBat8626 25 ms 43136 BluntBeetle3240 29 ms 42947 BluntLizard0678 201 ms 42967 BluntToad0319 25 ms 42997 boladinho 211 31 ms 42688 BoldBat5471 28 ms 43103 BoldCrab0621 56 ms 43089 BoldCrab6131 62 ms 43152 BoldGoose6465 198 ms 43124 BoldMoth5785 50 ms 40733 BoldNewt9308 30 ms 43021 BoldSnaily9970 59 ms 41474 BoldTurtle8385 18 ms 43087 braboduty 58 ms 43013 brechou tomou 25 ms 43063 BreezyBeetle1856 28 ms 42932 BreezyBeetle9500 41 ms 41734 BreezyDuck6877 35 ms 42641 BreezyFish0047 23 ms 42141 BreezySnaily2860 40 ms 42985 bruno saldanha 32 ms 42053 bryanfortunato24 34 ms 42854 calixtodohexa 41 ms 41351 carlos.silva3108201 57 ms 43035 carlosrobertofcia 23 ms 36229 ceanzin 60 ms 42670 ChillyMoth0229 28 ms 34593 christiano.delbone 33 ms 43081 clarici 59 ms 43141 CleverAnt5064 67 ms 43095 crisklugg 27 ms 42647 danet009 21 ms 43130 davymedeiros66 75 ms 43083 Deusnadefesabynoattack 22 ms 43080 dexte 57 ms 35732 dg 25 ms 39041 DG018 45 ms 42897 Du7 72 ms 35549 Duda Clover 23 ms 42996 DustyRabbit8664 44 ms 43009 DustyTurtle5924 34 ms 36830 Elon Musk 182 ms 40620 emanuellelevy29 25 ms 42896 enoquetiago57 53 ms showing 60 of 257 · fetched 0s ago Show more
Names, slots and pings as the server itself broadcasts them. Identifiers and addresses are stripped upstream, and nothing here is stored or linked across servers.